Showing posts with label FRAPS. Show all posts
Showing posts with label FRAPS. Show all posts

Saturday, January 12, 2008

FRAPS and Second Life

Slide1
A series of updated slides from the Eye4YouAlliance Island Machinima Weekend:
http://www.flickr.com/photos/photolibraries/sets/72157603628441781/
Download the free version or paid version of FRAPS to capture video on a PC in Second Life.
A free version of FRAPS (version 2.9.3, no audio, only 30 second capture at at time with the FRAPS watermark at top of capture): http://www.majorgeeks.com/download3934.html
Full version of FRAPS (audio, no watermark, and no capture limit) US$37.00 - well worth it!: http://www.fraps.com
Use SnapsProX for capturing video on a mac: US$69.00 http://www.ambrosiasw.com/utilities/snapzprox/

Tuesday, July 31, 2007

Machinima Weekend on Second Life Teen Grid: July 21-22


machinimaWeekend036a, originally uploaded by HVX Silverstar.

Eye4youAlliance Island and the machinima and wellness educators and teen instructors welcomed teens from across the grid to our first ever Machinima Weekend - July 21-22. We are shown here at the end of sessions taking group shots during the NASA rocket ship blast off with a previous launch being streamed to the screen behind us. The file was streamed into SL from the Merlin Rocket server in France. Slideshows were created in Powerpoint and images of the slides were imported into Second Life to create ThinC books and corresponding scripted projection screens which the teens and adult instructors used to familiarize themselves with the topics before the hands-on sessions. View some of the slideshows on Slideshare.net/hvxsilverstar (FRAPS, A Very Brief History of Machinima, Using YouTube's New TestTube: Video Remix, Audio Swap, Camtasia, Prism, Shoot Better Machinima Using the Second Life Browser, Machinima & Actors: Using Gestures & Animations,Online Editing - Group Movies: an introduction to Jumpcut.

Thanks Foobar Lindeman, Bride and the MerlinRocket.org staff and developers for hosting our video.


Tuesday, January 2, 2007

Eric Linden's Top 10 Machinima Tips

First, create an avatar and download the Second Life software:
http://www.secondlife.com.
See the Community Media site: http://secondlife.com/community/media.php

Eric Linden's Top 10 Machinima Tips for Second Life

1) Set up your screen capture software. I recommend downloading FRAPS (http://www.fraps.com/) to capture your footage. FRAPS captures very clean footage while maintaining the best possible frame rates.
2) For dolly shots, contact Alt-Zoom Studios http://alt-zoom.com/
to get their free, scripted camera object. This is currently the best scripted camera in Second Life, and will give you the ability to capture smooth camera moves.
3) Try to isolate your action in a way that prevents extraneous background objects and scripts from coming into view. This will help you maintain a more consistent frame rate ? especially if there is a lot of action in the scene.
4) Try capturing in mouse-look mode. You can get smoother camera movements this way.
5) Try to capture footage in a larger format than what you plan to deliver it in. For example, I always capture at 640x480 when I know my output is going to be 320x240. You?ll maintain higher quality throughout the editing process this way.
6) Try to limit the number of actors in any given scene. Having a lot of avatars within a scene ? especially if they are all using unique animations or have a lot of attachments ? will reduce your frame rate.
7) Always capture several frames in front of- and at the end of your action. This helps greatly when you?re editing scenes together.
8) Try not to move the camera too fast; this can be confusing for the audience and disrupts continuity.
9) Try several views of the same action sequence. Capture more than you think you?ll need. You can always delete. This will allow you to make more creative decisions when you?re editing.
Related Articles: Making a One Minute MachinimaMaking a One Minute Machinima in Second Life.
10) Hide the Second Life UI (ctrl+alt+1) when capturing.